![]() ![]() ![]() Run over to the right until the Speed Booster kicks in. Begin at the door you just entered this room via. This Power Bomb is hidden up within the left wall blocked by some well-placed Speed Booster blocks. Use the Speed Booster to break through the wall in the open area where Samus' ship rested earlier. Once there ascend the rocky shaft and travel right. Use the Morph Ball Launcher hidden directly below the platform Samus begins the game at in Brinstar to shoot yourself up to Crateria. It should give a new perspective, and this definitely delivers.You can only reach this after recovering Samus' Power Suit. I'm generally a fan of hacks like these because we get to experience a game in a different style. Clearly a 0 out of 5 orbs for the utter failure to adhere to the original title's vision I'll forgive this critical error to provide a second Kraid or equivalent as it is their first hack, I guess.īut seriously, I recommend this if you don't hate Metroid 1. Lastly, I might be imagining it, but I feel like some items from ZM which are still in this hack are slightly harder to get. ![]() Simply put, platforming in Brinstar and Norfair is a nightmare without it, but power grip is a bit harder to get than in ZM for some reason. I'd also like power grip to be easier to reach. That's typically fine but I feel if this is a more digestible but authentic remake of Metroid 1, maybe the map should be more accessible. More personal nitpicks, I wish the Nofair map station was easy to reach before high jump boots, just because I forgot where they were and was lost for a while. It's also mandatory so you have to put up with this annoyance. Given it's tied more to ZM than Metroid 1, I think it's shoddy. The secret item in crateria is weirdly difficult to get and very hidden. However, I do have some cons that stick out. I also like how the hack tries to be more authentic to the few parts of the map that are in Super Metroid. I think it also reveals some of the original game's strengths with handing out rewards for challenging sections, or for combing every part of the map. ![]() Makes it feel like this is what we could've gotten if the original developers didn't get creative with changing Zebes up. I like that the zero suit section was left in. Read More Well, it does what it says on the tin. I hope you enjoy.ġ.2: unknown items are obligatory and fixed the varia glitchĢ.0: changed rooms wich mades the game not identically to Metroid 1, added vertical doors, changed expansions position in Ridley, edited ChozodiaĢ.2: changed tileset in all pre-power up room in Brinstar, fixed all glitched bg0 in the rooms, fixed a power bomb room in Chozodiaģ.0: added vertical doors on the map, changed some Crateria rooms to make them more accurate to Super Metroid - Gba Edition, fixed varia suit enable effect, changed charge beam position, made easy and hard mode possible to be beaten, general improvement.ģ.1: changed some grey doors in a Crateria room to they intended colour, changed a room in Chozodia, Plasma Beam and Space Jump are now required to go to Tourian (for the older versions you needed only gravity), fixed some tile errors, added wall jump whit Space Jump and Screw Attack + Space Jump, added a secret item, fixed the exploding Tourian custscene, fixed the acid effect in Tourian, removed some invisible blocks in Crateria, fixed a non allined spawner in Ridley in Easy mode Is possible to beat the game at 100%,don't worry. Another Metroid Nes Remake - Nes Mission is a hack which makes Zero Mission more similar to Metroid 1 and Super Metroid with the same storyline, so there is the Mother Ship. ![]()
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